Monthly Archives: January 2024

Can’t You Hear the Thunder?

This week, as I await the next game update, I thought I’d check in on my Hardcore challenge one last time. First and foremost, I want to thank everyone who entered my Shae Vizla raffle. Because the raffle required an extra step of including a screenshot of their player’s story progress, most of the entries I received came to me via email, but it also allowed folks to share with me their experiences on SWTOR‘s new Asia-Pacific server. Hearing people’s stories about how much fun they had starting fresh on Shae Vizla was very cool to see, and I was especially impressed to learn how many people attempted, failed and triumphed at my hardcore challenge. It’s gratifying to know that I’m not the only one who gave it a go! Everyone who entered received a prize, and if you haven’t heard from me check your email or the in-game mail of the character who entered. Otherwise, leave me a comment below and I’ll track you down!

As Shae Vizla entered its third month, we received an answer from Broadsword to the hotly debated question about whether server transfers would be allowed to the new server, with the confirmation that they will be coming sooner rather than later. I think this is very good news for players in the region who want to make the server their home. Yes, it will affect the economy, but I don’t think that is sufficient reason to not allow transfers. I know I’m not alone in being very attached to the characters I’ve played the most over the years, and allowing players access to their main characters is an important part of making sure Shae Vizla has a chance to succeed.

I’m also glad to see that free transfers will be included for subscribers as well. If you were transferred off an APAC server during the old server mergers, it’s only fair that you shouldn’t have to pay to get back now that one exists again. Broadsword has indicated that they will limit the number of credits that can be transferred, and I concede that is a reasonable step to control the economic impact transfers will have on the local economy.

The question of what the future holds for Shae Vizla is a fair one to ask. My general impression is that older MMOs tend to close down servers, not open new ones, and I imagine Broadsword is closely watching Shae Vizla’s progress. I very much hope it finds a large enough population to sustain a reasonable amount of endgame activity. Xam Xam and Shintar report that now that the excitement of the launch has cooled off, and we find ourselves between Galactic and PVP seasons, things are quieting down on Shae Vizla, and I hope transfers help the server find a stable population of players and an identity of its own.

The move to the Amazon cloud services gives Broadsword the ability to more easily set up servers these days, but I doubt we will be seeing an explosion of new servers. I think it’s possible that we might see some limited time “event” servers akin to what Classic World of Warcraft has done with their Hardcore and Seasonal servers. I’ve watched the WOW Classic community bounce between Classic and Hardcore and new Season of Discovery events, but I don’t know to what degree SWTOR would be able to chase those fads. Could Broadsword try? Sure! I would absolutely give an official hardcore server a go, but I don’t think I’d want to see the SWTOR team devote the kind of energy that goes into something like WOW‘s Season of Discovery if it comes at the expense of content on the live servers.

Overall, I think the addition of Shae Vizla is a good sign for the health and future of the game, and I look forward to seeing what else the game might “serve” up.

 

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Filed under General SWTOR, Legacy of the Sith

We Can’t Rewind: Five Predictions for 2024

My list of predictions of what we can expect to see in Star Wars: The Old Republic for the coming year has become an annual tradition in folly. Despite the fact that I thought for certain there were one or two slam dunks among last year’s prognostications, I ended up missing especially badly. Indeed, if not for the addition at the very end of the year of a hat that also shows our character’s hair, I would’ve put up nothing but goose eggs.

It’s not clear to me if the Life Day Officer’s hat is working as intended, but perhaps it suggests that the good folks at Broadsword are thinking about how to solve the problem. Time will tell.

Clearly my predictions should be taken with a grain or two of salt. If I’m going to be completely honest, if I start getting them right, I suspect this list will be significantly less fun to make, but at this point nothing can stop me now. So on with the show!

What’s Shae Up To?

As part of the last update, we have learned that Mandalore herself, Shae Vizla has gone dark and no one seems to know where she is and where she’s doing. So what is she up to? The answer is obvious: nothing good. It’s never a good sign in SWTOR when one of our companions goes rogue. I have a feeling Shae means to rip some pages from the classic Theron Shan playbook and make our characters’ lives a blizzard of torn paper.

But what exactly is her plan? I think she’s gonna bust Malgus out of jail. Shae and Malgus are former co-workers after all, and she has experience getting into highly secure locations. “The enemy of my enemy is my ally” feels like Mandalorian logic to be sure, and I imagine Shae’s hatred of the Hidden Chain is blinding enough that she might think she can trust Malgus to help her take down Heta Kol. This is probably a mistake.

Ever since he was captured, we’ve all been waiting for Darth Malgus to have his “You should’ve killed me when you had the chance!” moment, and I wonder if it’s coming this year. Perhaps this will be the thing that kick starts the story into high gear and leads to some hotly anticipated revelations about Darth Nul.

It Takes a Very Steady Hand

I like to include one impossible dream among my predictions each year, and this one is likely it. But I hope raiders get some love and attention this year. First off, let me get this out of the way: no, I don’t think Nightmare R4 is in the cards this year, or ever. That it launched as a “Hardmare” was a clear indication to me that no Master Mode iteration was in the works even before Eric Musco came out and said as much.

I don’t consider R4 to be one of SWTOR’s more successful operations; story mode raiders can’t complete it on Story Mode; and its final boss on Veteran Mode is more difficult that most Nightmare bosses. Anyone who raids knows this, and I’m certain Broadsword is well aware of R4’s participation and completion rates.

That doesn’t mean SWTOR should abandon operations content. Raiding is a vital component of any MMO whose importance goes beyond the number of players who actually do it. For one thing, much of the game’s institutional knowledge or “paratext” typically is passed down from raiders who dive into the game’s stats and creates the guides that help other players gear up and play their class even if they never set foot in group content.

Raiding is fun. Raiding is aspirational content for new and veteran players alike. Despite the fact that Dread Fortress is more than a decade old, I was thrilled to see my friends Kats_Tales and Capt_Roman recently defeat Brontes on Nightmare and earn their Wings of the Architect!

With a couple of exceptions, I think SWTOR has done a very good job making operations accessible to all players. As a guildmaster and raid leader, there is nothing I enjoy more than taking players intimidated by the thought of joining a raid and showing them the ropes. Working with friends and teammates to overcome a challenge they thought out of reach is one of the best feelings in the whole of this game.

Raiding is fun. The Dread Master saga told throughout the first two expansions worth of operations is one of SWTOR’s best arcs. Gods from the Machine is an epic capstone to the Iokath story.

Will we see a new full-scale Operation this year? I don’t think so. But it’s been more than five years since we journeyed into the Hive of the Mountain Queen, and I feel like we are overdue for a new lair boss. An addition of that scope does not feel impossible or too much to ask.

Could we uncover a rogue Basilisk droid on Ruhnuc or awaken a giant Firaxan shark on Manaan or revisit the final fight with Tenebrae, Vitiate and Valkorian from Echoes of Oblivion in a raid group? Who knows? But I do think it is content worth advocating for.

A Room With A View

Last month Keith Kanneg marked SWTOR’s twelfth anniversary with an overview of how far the game has come during what must have been a tumultuous year for the developer team. I think he has every right to be proud of the team’s additions to the game last year, but Keith also knows the players well and was sure to give us a tease of what to expect in 2024, including a return to a place with “quite a view.”

If I were a betting man, I’d wager that that Papa Keith is referring to a long rumored Stronghold that certainly would come with a “penthouse view”, but since this is an exhibition not a competition, I am free to suggest a different option, and instead I’ll guess that we will be returning to Oricon.

Oricon has been a much requested location for a Stronghold, one for which Sith characters would have a strong affinity. As players who have journeyed into the Dread Palace know, the jagged spires atop Oricon’s fiery, volcanic landscape have a heck of a view, and nothing ties a room together like liquid hot magma. I can imagine all sorts of potentially cool areas that could be included in an Oricon Stronghold: a throne room, a smelting forge and even portals in space and time to hidden chambers. And, hey, if we are returning to Oricon, maybe we’ll find out what Dread Master Calphayus has been up to all these years.

Who Rang? Huyang!

One of the things that has allowed SWTOR’s story to flourish despite being part of the sprawling shared continuity is that it more or less exists in its own corner of the Star Wars universe which lets the game’s storytellers play in their own sandbox without having to worry about what is going on in other media. To be sure, SWTOR has always embraced its ties to Star Wars history from Knights of the Old Republic and the Tales of the Jedi comics, but in recent years the game has been more willing to bring in elements from modern Star Wars lore, especially in the realm of cosmetics.

When it comes to characters and storylines, however, there are few direct connections bridging the thousands of years that separate SWTOR from mainline Star Wars lore. During Jedi Under Siege, players who met the slumbering ancient Jedi Master Ood Bnar, who first appeared in the Dark Empire comics, know that SWTOR is willing to play with concepts that exist across the ages. There is one newly prominent character in Star Wars media who could, and perhaps even should, make an appearance in SWTOR.

I refer, of course, to the droid archivist Huyang who first appeared in The Clone Wars cartoon, but last year had a significant role in the Ahsoka live action series. For countless millennia, Huyang guided Jedi in the construction of their lightsabers. Even during the time of SWTOR, he would be considered unfathomably ancient, and there is no reason he could not be around for our characters to encounter.

Before you say it, yes, it would absolutely be fan service. But I’m on the record that not all fan service is bad. I also understand that SWTOR’s story has other things on its mind right now, but Huyang already shares similarities with one of SWTOR’s existing protocol droid models, and perhaps with a few tweaks and customizations we might discover Huyang in a workshop on Tython or Ilum helping a class of eager Padawans build their first lightsabers.

And it would be even cooler if his appearance was tied to an unexpected bit of exploration or a side-quest for the players to discover.

Darth Nul is a Porg

At this point, I can only hope that you admire my commitment to the bit. If I have to keep it going, I’m gonna go big. Big and stupid.

We haven’t seen Darth Nul’s face. We don’t know she’s not a Porg. No one can tell me that it is impossible. Heck, I’m even willing to accept that Darth Nul could be a stack of Porgs in a trench coat. And if you think about it, it all makes sense that she would be a murder of Porgs. Who better to see the Force potential of every living being in the galaxy than the Porgs? They were drawn to the ancient temple on Ahch-To. Porgs made a bee-line for Luke Skywalker’s Lightsaber. They followed Rey when she left the planet. IT’S ONLY LOGICAL.

Here’s the thing: my very first Dumb Top Five List was the template for my annual predictions, and on that list was a request for Loth Cats. As everyone knows we got an adorable and mewing Loth Cat as one of the ultimate rewards of the latest Galactic Season. Could Porgs be next? Don’t count them out! Please, Broadsword, don’t count them out. I’m running out of Porg jokes!

What do you think? Let me know what you hope to see in SWTOR in the months ahead! In the meantime, I hope everyone’s new year is off to a good start, and that 2024 is a fun and rewarding year for SWTOR and all of you who took a moment to drop by this silly blog. Cheers!

 

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Filed under Dumb Top Five, General SWTOR, Legacy of the Sith