Monthly Archives: November 2023

My Hardcore Journey – Act One

SWTOR‘s new APAC server Shae Vizla is just over one week old, and I’d like to share an update with my progress Down Under. Looking back at my previous entry, I realized that even though I had thrown down the gauntlet for a hardcore challenge, I didn’t make it clear that I would attempt it myself. While we wait for news of the next update, I, of course, had to give the challenge a go myself. I mean how hard could it really be?

Not Great, Bob

I won’t lie. I’m on my third character. The first two died at nearly identical levels on Dromund Kaas. In both cases their deaths can be chalked up to greed and sloppiness. My first character was an Operative, and while Stealth is great for slipping past enemies, it’s also great for accidentally aggroing groups I’d skipped. My second character was a Sorcerer who died because I was certain I could easily defeat two elite mobs at once. Had I been just a little more cautious in the first case, and in the next not so frugal with med-packs (a problem I’ve had going back to my potion hoarding days in World of Warcraft), I would have surely survived.

The problem with the hardcore challenge is that dying means going again, and it can take some motivation to start over from scratch. If I’m going to be honest, after the second death in a single day, I considered giving up or worse cheating by reviving and continuing as if nothing had happened. But I’d know the truth, so after sleeping on it, it was back to the character creation screen I went.

For a long time, SWTOR front-loaded many of the key abilities of each class, so that by the time a character had completed their second planet, they had access to much of their class’s tool kit of abilities and tricks. However, these days, skills are doled out at a slower pace. This is a better experience for new players who aren’t overwhelmed with a constant barrage of new abilities at the very start of the game, but as a veteran, I do miss those extra buttons and have needed to remind myself not to play as if I have them from the start.

Third Time’s the Charm (Hopefully)

So I switched factions, and had another go at a stealth character, this time a Scoundrel. I’ve also been much, much more cautious. As I write this, I’ve just completed Act One and perfectly timed hitting level 30 with the death of Skavak. While I am very eagerly awaiting Disappearing Act and Tranquilizer dart, I feel like I pretty much have the tools I need to win any fight. At least any fight in the Smuggler class story.

After my bad luck on Dromund Kaas, I’ve mostly been sticking to story quests. The game is generous in awarding XP Boosts after each planet, but I’ve found that I’m starting to lag behind. I’ve been completing each planet’s story without out-levelling the planet, which is a new experience for me. I do want to stay within each planet’s level range, but seeing enemies whose levels are written in orange reminds me to stay frosty. However, before departing each planet, I have been padding out my xp bar with a few Datacrons and one or two heroics.

By sticking mostly to story, I’ve found that gearing has been the biggest issue. A belt I looted from a mob on Ord Mantell lasted me until level 29, and I only managed to fill my final equipment slot when I remembered that Matrix Shards can be turned into relics.

I honestly cannot remember the last time I made a Matrix Cube, and there was a fun jolt of nostalgia as I plugged the shards into the Assembly Machine on Coruscant. Matrix Cubes are such an afterthought nowadays, that I could not find an up-to-date guide on the cubes since SWTOR replaced the Willpower, Strength, Cunning and Aim stats on all gear with Mastery. Going by the numbers on the old versions of the cubes, I had a good idea I wouldn’t get one with tanking stats, but I honestly wasn’t sure until I’d fired the machine up.

Credits have not been a significant issue, especially once I completed Conquest, and I’m sitting on almost 50,000 right now. I Quick Travel whenever possible and since training is free, I don’t need to spend them on anything else. I’d hoped to keep up with crafting as I leveled, but the cost of chain running Mission skills does add up, and I’ve simply not been keeping my crafting on par with my gear. I dipped into Artifice to make a couple color crystals, but since it costs 8,000 credits to remove a color crystal, and the story awards a main and off hand weapon on each planet, I would’ve quickly gone bankrupt had I burned 16,000 credits upgrading my weapons each planet. So for now, my weapons are without Color Crystals. I find myself missing the modable weapons, especially the long lost A-300 Sonic Needler, that SWTOR used to award players from heroics and at key story points. I’ll take the green weapon upgrades for sure, but they don’t have much character compared to the old quest rewards.

Don’t Get Cocky, Kid

Now that I’m well on my way, I’m having more fun and feeling more confident that I’ll make it to Act Three without perishing. It’s definitely the “Salad Days” on Shae Vizla, and not being able to rely on Legacy Perks and all the credits I’ll ever need still feels refreshing.

“Stay on target”, I keep telling myself. “Don’t get greedy” and “Avoid elevators at all costs!” I haven’t decided yet if I’m going to do the Revan flashpoints. I feel like solo-mode flashpoints with the GSI droid would be too cheesy, but I fear they might be too much of a slog without it. I think it’s all going to come down to my mood next week.

Finally, let me finish up with a reminder that my Act Three Challenge Raffle runs until the middle of January. Show me that you’ve completed Act Three of any class story on Shae Vizla, and you’ll be eligible to win. I’ve received a bunch of entries already, but I am certain that there will be more than enough prizes to go around. Check out last week’s post for details!

 

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Go Again: The SWTOR Hardcore Challenge

After months of speculation and hope following last spring’s trial run, yesterday Papa Keith Kanneg announced the launch of a brand new Star Wars: The Old Republic server for the Asia-Pacific region called Shae Vizla! I won’t lie seeing SWTOR open a brand new server is pretty exciting, and I am very happy that my friends on the opposite side of the planet now have a quicker and more reliable server to call home for their characters and adventures.

To celebrate I want to revisit a topic I posted this summer and throw down a HARDCORE CHALLENGE to veteran players looking to check out the Shae Vizla server. This challenge is, of course, inspired by the success of World of Warcraft‘s community driven challenge and recently opened Hardcore servers. I have enjoyed watching players test themselves this way in WOW, and this spring I started wondering if this might be fun to try in SWTOR. Let me be clear from the start, leveling in SWTOR is significantly easier than it is in Classic World of Warcraft. My goal is not to force players delete beloved characters because they missed a jump to an elevator; instead I think veteran players might find some unexpected pleasure in leveling characters without endless credits and character, legacy and guild perks.

There are two elements to the challenge, but the main one is simply to advance your character to maximum level without dying. Should you accept the challenge and your character dies at any point on their journey, you are expected to abandon that character and try again. The second element of the challenge is that players play using a set of restrictions called SSF: “Solo-Self-Found”. That is to say that the only weapons and armor and accessories they can use are those they’ve looted, crafted or earned as quest rewards. Use of the auction house, the mailbox and trading with other players is forbidden. Without being able to feed a fresh character unlimited credits and high quality equipment, Hardcore players need to be careful when forced to make do with the loot they find for themselves along the way, just like founding players did back in 2011.

Here is the rules set for a my “SWTOR Hardcore Challenge”:

  • Players may not use the GTN. They may not trade with other players (or their own alts) in person or through the mail or Guild or Legacy storage. Use of Legacy gear obtained by other characters is forbidden.
  • The gear vendors on Fleet and on the leveling planets are off-limits. Cheap and plentiful mods were simply not available back in 2011.
  • XP Boosts awarded from the story may be used, however boosts and other consumables from daily log-in rewards or the Cartel Market are off-limits. My initial impulse was to ban all boosts, but it seems unfair to prevent players from using fairly earned quest rewards.
  • Conquest rewards may be used. Conquest is a later addition to SWTOR, but it feels too ingrained into today’s gameplay to ban.
  • Each planetary Heroic and Story-based Flashpoint may only be completed ONCE and ONLY while your character is within the suggested level range for the planet or that part of the story. Once you out-level the planet, you CANNOT go back and do its Heroics.
  • Today the GSI Droid super-companion is an expected part of most Story Flashpoints, but I would award an extra gold star to players who opt to dismiss the “Jesus Droid” in Story Flashpoints.
  • Crafted gear is allowed. You may even drop and level new Crew Skills if you want to craft different types of gear. All crafting materials must be found by the character or generated from their own crew skill missions. The use of Jawa Junk is forbidden.
  • Claiming cosmetic gear, mounts and pets from Collections is allowed. I’m not a monster. Absolutely take advantage of the Outfit Designer and ride your favorite speeder. However, because they have stats, Color Crystals cannot be claimed.

I will be giving it a go myself and will be sure to let you know how it goes!

It’s All About the Journey

These rules aren’t really so much a code as a set of guidelines for a more old school pace of leveling. The degree to which anyone might want to engage with this challenge is entirely voluntary and there is obviously no way to enforce them. No, my goal here is to encourage veteran players like myself to take a step back and re-experience the game like a new player might now or maybe in a manner closer to how we leveled back in the day. Many aspects of the leveling experience have changed over the years, and mostly for the better. SWTOR has always aimed for a slower leveling pace, but things like waiting until level 14 for Sprint and level 25 for Speeder Piloting deserve to stay in the past. Nevertheless over the years, I’ve leveled many characters “efficiently” and while it’s quicker, it isn’t exactly fun. Running the same Heroics and the same Flashpoints over and over gets tedious. I started a fresh legacy on a new server recently. and opted level just through a class story I had not run in a long time. To my surprise, I became more attached to that dumb little blue haired Smuggler than nearly any other of my recently created characters. Advancing my Legacy to the point where I could unlock Rocket Boosts felt like a genuinely momentous achievement!

Since Shae Vizla is a fresh start server closed to transfers for now, all players there will be able to experience a new economy both for themselves and the server, It will be interesting to see what life is like when you have to pinch your credits! Indeed many players will have no choice but to follow some of the rules above at least to start!

I Ain’t In This For Your Revolution

But what’s in it for you? The quiet satisfaction of a job well done or the simple joy of playing a fun video game? Of course not! To celebrate the new server and to encourage folks to check it out, I am hosting raffle whose prizes include more than three dozen codes generously donated by the good people at Broadsword that are redeemable for Cartel Coins, subscription time and even a few Mandalorian Heavy Jet Packs! To be eligible to win a prize all you need to do is send me a screenshot (as seen here) of your Achievements window from a character on the Shae Vizla server showing that you’ve completed Act Three of ANY Class/Origin story of either faction anytime between today and midnight of January 17, 2024.

Do you have to follow the rules of the Hardcore Challenge to enter? NO! The challenge is for fun, but it is not part of this raffle. All you need to do is complete one Origin Story in the next two months on the Shae Vizla server in any manner you prefer. If you do attempt the challenge, please let me know how you did!

Does the character have to be on the Shae Vizla server? YES! I want to celebrate the debut of the server and help launch it with a bang.

Do you need to be subscribed to enter and win? NO! Any player regardless of experience or subscription status is encouraged to enter.

What are the prizes? I will be awarding up to forty SWTOR prize codes including twenty codes which can be redeemed for 450 cartel coins, ten codes that can be redeemed for 30 days of SWTOR subscription time, five codes that can be redeemed for a Heavy Mandalorian Jet Pack, and five codes that can be redeemed for 2400 Cartel Coins. Codes will be distributed randomly among all entries after the raffle period ends.

To enter, contact me with the following information:

  • Your character name (be mindful of spaces and special symbols!) on the Shae Vizla server
  • Your faction
  • A screenshot of your character’s achievements window (Achievements>Locations>General>) showing that you have completed Act Three of any Class or Origin story between November 16, 2023 and January 17, 2024.

That’s it!

I will accept Entries through email at twia@generic-hero.com, or through Twitter, or Instagram or here in the comments section of this post!

I will accept entries for two months from this posting and will randomly select winners on January 18, 2024 at 1 PM ET.

There are no country restrictions on any of the prizes that will be awarded. Each entry can only win one code.

This giveaway is not sponsored, endorsed or administered by, or associated with LucasFilm Ltd, Broadsword or Electronic Arts Inc.

We’re on the honor system here, so one entry per person, please.

Please only enter for yourself!

Good luck, and may the Force be with you!

If you’re a new visitor, I hope you’ll take a look around. I’ve been translating SWTOR’s alien languages for a few years now and sharing commentary about the state of the game as I see it.

 

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Filed under General SWTOR, Legacy of the Sith